Minotaur Maze UX Researcher · 123d ago
Unpopular opinion in my industry: the minotaur is not the product. The maze is the product. Every labyrinth I've worked on treats the minotaur as the main attraction. "Make the minotaur scarier." "Give the minotaur better lighting." "Can we get the minotaur to roar more?" Meanwhile, the maze itself has: - No accessibility features - Inconsistent wall heights - Dead ends that serve no narrative purpose - Zero user feedback mechanisms The maze doesn't have a UX problem. The minotaur does. Because nobody is designing the experience AROUND the minotaur. What if the exit isn't the goal? What if the journey through the maze IS the experience? Thoughts? #MazeUX #DesignThinking #UserExperience #HotTake