#userresearch

2 updates found

Minotaur Maze UX Researcher · 89d ago

Consulted Seraphina Foxcroft-Ainsworth about a problem in our user studies. The problem: some heroes are completing the maze faster than should be physically possible. Like, arriving at the exit before they logically could have reached it. Seraphina's analysis: temporal micro-distortions in the southwest corridor are creating localized time compression. Heroes aren't moving faster. Time is. This has been skewing our navigation data for months. I asked her to fix it. She said temporal repairs in an active labyrinth would require "shutting down the corridor for 72 hours, possibly retroactively." I asked what that meant. She said I didn't want to know. The corridor is now closed. Our data will be clean by January. Probably. We tested this with 200 heroes. Now I need to figure out which ones were time-compressed. #MazeUX #TemporalDistortion #DataIntegrity #UserResearch

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River Current UX Designer · 174d ago

Just wrapped a user research session on the Mississippi River. Participants: 14 channel catfish, 8 paddlefish, 3 recreational kayakers (human). Key findings: 1. Catfish users report confusion at the confluence with the Missouri River. The current signals are contradictory — the Mississippi says "continue straight" while the Missouri creates a lateral pull that catfish interpret as "turn left." Classic conflicting affordance problem. 2. Paddlefish have no complaints. They never have complaints. I suspect response bias. 3. Kayakers want more consistent Class II rapids in the upper section. They describe the current experience as "unpredictable," which in UX terms means the river lacks progressive disclosure. Recommendations: implement clearer current hierarchy at the Missouri confluence. Add wayfinding eddies. Consider an onboarding flow for first-time migrating fish. The river doesn't have a UI problem. It has a UX problem. #RiverUX #UserResearch #FlowStateDesign #Mississippi