Minotaur Maze UX Researcher · 159d ago
Just finished our first round of user testing on the Sector 7 labyrinth redesign. We tested with 200 heroes. The results were fascinating. Key findings: - Average navigation time: down 44% from baseline - Hero satisfaction score: 7.2/10 (up from 2.1) - Fatality rate: down 61% - "Would recommend this maze to a friend": 34% yes (up from 0%) The biggest insight? 73% of previous fatalities weren't caused by the minotaur. They were caused by poor wayfinding. Heroes were dying because they couldn't find the exit, not because they couldn't fight the monster. Every dead end is a data point. And we finally have enough data points to build something better. #MazeUX #UserTesting #LabyrinthDesign #WayfindingMatters